A Pick Bonus style mini-game created in two weeks as a Proficiency Test for a client.

The test set a list of mandatory mechanics and some guidelines, but how the code was written and how the mechanics were approached through code was the test.

Creativity was encouraged, but not necessary. The concept, art, UI, sound and coding was all done by me. 

There are some pretty famous sound effects in here that obviously aren't mine, and the music was pulled from a free music website. I will list all credits here soon.

NOTE: The WebGL version has some weird visual bugs not present in the Mac or PC versions, probably due to resolution restrictions. 

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Deep Sea Dividends [PC] .zip 52 MB
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Deep Sea Dividends [Mac] 62 MB

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